Studio Dabarti's Tomasz Wyszołmirski has written a review of the features that will be brought by the upcoming v3.5 of V-Ray RT GPU for 3DS Max. The review is based on beta 2 of the software. More on Dabarti's website.
John Martini has released Zippy Painter, an inexpensive script that allows you to paint instanced geometry onto one or more surfaces or into 3d space, and then apply a physics simulation. Features include the ability to randomise rotation, translation and scale; an option to align rotation to the surface normals or align to the surface and rotate to follow the stroke angle; and several keyboard shortcuts to improve workflow. Find out more on John Martini's website.
(Updated) 3DS Max product manager Eddie Perlberg and senior QA Kelly Michels have added more information on the reasons behind the move to the new Max Ideas site. Read their comments for more. (more...)
Maproom developer Klaas Nienhuis teamed with CyberCity 3D, Inc. (CC3D), to create a new CC3D layer that offers highly accurate 3D city models in 3DS Max. With the availability of CC3D buildings offering up to four-inch accuracy, Maproom users can now create streamlined 3D city models quickly and easily in Max and get more precise models and visualizations. You can buy Maproom for €249.00, a demo version is available. More on Klaas Nienhuis' website.
Chaos Group has disclosed information on the GPU rendering improvements that will be brought by the upcoming version of V-Ray 3.5 for 3DS Max (with other platforms to follow). More on the Chaos Group Labs' website.
Render Legion has published a preview video of new features available in the daily builds of Corona 1.6, including: improved sampling of high contrast HDRIs, the addition of curves to the VFB, triplanar mapping, soft edges for render regions, the ability to render directly to non-panoramic stereo images and more. Watch it on YouTube.