Jerome Moab has released a free remeshing script for 3DS Max based on the Instant Meshes library. The script offers two modes: A batch process mode that uses the command line of Instant Meshes, but has fewer options; and a mode that allows you to send and open the mesh inside instant meshes, allowing you to fine-tune the edge loops. After remeshing, the script also automates the process of baking a normal map from the high resolution model. Watch a demo on Vimeo. Download links are available in the video's description.
John Martini has released a new script for 3ds Max that allows users create Nuke Point Trackers from animated objects. The tool generates a 2D screen space point tracker for any selected object in 3ds Max and saves a .nk file or copies it to the clipboard for pasting directly into a Nuke comp.
The plugin costs $2, find out more on Joker Martini's website.
3d-io announced that its plugins Unwrella, UV-Packer, Flatiron, Spotmask and BonesPro have been updated for full compatibility with 3DS Max 2018, plus the company has incorporated numerous improvements and fixes. Here is the complete list of changes: (more...)
Chaos Group's Christopher Nichols held a live recording of their CG Garage podcast and revealed that Chaos Group will be releasing GPU-CPU hybrid rendering abilities although no date was confirmed and very few details were mentioned. This apparently grew from Chaos Group debugging their GPU rendering and trying to simulate it on the CPU. Vlado Koylazov, who was a guest on this episode of the podcast, talked about their optimization of their GPU rendering with new features in V-Ray 3.5 like on-demand mip-mapping and adaptive lights lowering memory usage and rendering time. The podcast will go live next week on its official page on Chaos Group's website.
MoCapture is a plugin for 3DS Max that allows you to do facial motion capturing using filmed footage without the need for markers. The developer also claims that it supports any facial rig but that they recommend a morpher based rig. It also features the ability to record a video stream inside 3DS Max. The next version, 2.0, is already in development and with that release body and hand tracking will be available using Microsoft's Kinect sense (sold separately) as well as Lip Sync blending tools, improved tracking algorithm and machine learning. The plugin is available for any amount you wish to pay by donating. If you decide to go all in and donate US$100 or more you will get all subsequent versions for free. Find out more about this plugin on MoCapture's website.
Ephere's GPU physics plugin Lucid has been updated to 1.4. New features include 3DS Max 2018 support, switch to the Flex 1.1 library which means that not just GPUs made by Nvidia are supported, support for unlimited number of deforming SDF meshes, some fixes and more. Lucid is available for US$249. A demo is available for users to test. Find out more on Ephere's website.
YCDIVFX and JDBGraphics have made available the first major release of Nyx Sidekick, a tool designed to help users working in both 3DS Max and Houdini. Using the tool you can sync geometry (including animated geometry), time, volumes (VDB) when using V-Ray, Arnold or Redshift, physics simulations and more. (more...)
Japan-based PSoft have released the latest version of their NPR shader plugin for 3DS Max. New features include: Nitrous shader, material transparency, light intensity control, multi-threaded rendering, a spreadsheet for handling materials, rendering of edge selections, open edges, merged groups, self-intersections, etc. Pencil+ 4 is priced at 60480 Yen (Approx. USD $543). More on PSoft's website.
New features in the latest version of Render Legion's Corona Renderer for 3DS Max include: 200% speed boost in scenes where direct lighting from HDRI environment is dominant, interactive rendering is virtually real-time thanks to subsampling, significantly improved distributed rendering, portable Corona Image Editor application, triplanar mapping, improved rendering of round edges, Corona Scatter improvements, free set of IES profiles, free photographic LUTs, reduced memory requirements, etc. (more...)