As earlier reported, the popular fluid dynamics plugin for 3DS Max and Maya has turned 10. Sitni Sati, developers of the software, have posted a new showreel showcasing work produced by various studios. Watch it on YouTube.
Vexus, the node-based scene assembly and render pass management application for 3DS Max by Boomer Labs and Joker Martini, has been updated to v2.0. Notable new features include support for Thinkbox Software's Deadline, presets and Universal Render Engine support. There are a total of 30 new features in v2.0. (more...)
John Martini has released Simple Pipe Spline, a new geometry object to create random pipe shapes with custom geometry distributed at intersections. Features include controllable height, width, and depth; chamfer radius and angle range for bends; settings for the number of pipes and the ability to use the Sweep modifier. Find out more on John Martini's website.
Autodesk has announced that it will be raising the prices of its maintenance plans for those customers who chose to stay on those plans and kept their perpetual licenses instead of adopting the rental-only licensing system the company is transitioning to. Citing increasing costs due to maintaining two business models, the company has stated that beginning May 7, 2017, renewal prices will increase by 5% in 2017, 10% in 2018, and 20% in 2019. The numbers are cumulative. Also, it will only be possible to renew maintenance plans for one year at a time. Autodesk is offering discounted prices to those who choose to give up their perpetual licenses and join the rental-only plans.
The news has been met with heated reactions such as "If before this email I was hesitant to start learning another software, now all my doubts have completely dissipated", "You still haven't switched to Blender/C4D/'insert another app here' yet? Then here's some more price increases and changes in licensing". (more...)
The latest version of Ephere's hair, fur and feather creation plugin for 3DS Max brings many new features, including: transplant grooms with single-button detaching, new hair LOD workflow, improved vegetation and instancing, surface comb rotation and bending control make styling fur faster and better, mirroring and brush-specific settings significantly improve brush-based workflow, push away from surface modifier keeps the hair out of any object to improve realism, procedural guide data generation, Alembic cache import for applying and layering baked hair animations, hair from particles, edit hair after propagation, etc. (more...)
Render Legion has posted more information on the new features available in the daily builds of Corona 1.6, which include: reduced noise thanks to improved Random Sampler, better sampling of high contrast HDRIs, enhanced distributed rendering, new VFB layout, triplanar mapping, improved rendering of round edges, support for Lens Distortion effects in the 3DS Max Physical Camera, reduced memory requirements, etc. More on Render Legion's website.
Japan-based PSoft have announced a new version of their NPR shader plugin for 3DS Max. New features include: Nitrous shader, material transparency, light intensity control, multi-threaded rendering, a spreadsheet for handling materials, rendering of edge selections, open edges, merged groups, self-intersections, etc. Release date has not been announced yet, but PSoft has stated that those who have purchased Pencil+ 3 on or after February 1st, 2017 will be eligible for a free upgrade. More on PSoft's website.
Allegorithmic has released a beta version of a plugin that allows users to import substances into 3DS Max. This improves on the existing integration included with 3DS Max that hasn't been updated for a while and doesn't load substances made with more recent versions of Substance designer. Download the beta from the Allegorithmic Forum.