3Delight for 3DS Max 2.0 released
Mar 18, 2015 by CGP Staff
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Singapore-based DNA Research announced 3Delight for 3ds Max 2.0, the first commercial release of their production renderer for Max. The first license of 3Delight is offered for free (limited to 8 cores) and is available for download.
3Delight for 3DS Max is built on top of the 3Delight rendering core that was used in many film projects such as Robocop, TMNT, Elysium, Happy Feet 2, District 9, etc., and offers support for many V-Ray shaders for easy scene porting.
Feature highlights include:
Note: 3Delight for 3DS Max 1.0 was released last year to a limited customer base.
3Delight for 3DS Max is built on top of the 3Delight rendering core that was used in many film projects such as Robocop, TMNT, Elysium, Happy Feet 2, District 9, etc., and offers support for many V-Ray shaders for easy scene porting.
Feature highlights include:
- Path-tracing and REYES algorithms – high quality rendering of smooth subdivision surfaces, fine displacements, hair, particles, motion-blur, depth of field and other hard to render effects
- Multi-Light Output and Interactive Mixer
- Multi-channel EXR and Deep EXR (EXR 2.0) support for tight integration with compositing software
- Out-of-the-box support for OpenVDB and Massive
- Seamless rendering of Motion Blur and Depth of Field without the usual extreme slowdowns and quality issues
- Rendering doesn’t freeze the Max user interface
- Easy to use physically-plausible materials
- Advanced layers system
- Support for V-Ray shaders
- Support for third party plugins
Note: 3Delight for 3DS Max 1.0 was released last year to a limited customer base.
OpenVDB
Outlining
3Delight Material
Active Shade
Layers
Multi-Light
Source: Raymarcher
Wow, that is very good for 3dsmax!
This is amazing. I’m glad I’ve decided to learn Houdini. Now 3ds Max + Houdini + 3Delight + OpenVDB is incredible. I won’t need any other FX plugin!
Did anyone get the installer to work? Or have a link to installation instructions? I’ve pointed it at Program File and at the root folder of Max 2015. The renderer doesn’t show up in Max.
Never mind. It’s there. sorry.
I am having the same issues you were having. What did you do to get 3Delight to work?
I’m having the same problem, I’ve tried installing in to 3dsmax design 2015 directory with no luck. So I tried copying the dlr to the root directory and the dll’s to the plugin directory with no luck.
Whats the install procedure ?
I got it to work, by copying the 3Delight.dlr and 3Delight_for_max2015.dll into the plugins directory, but theres a bunch of other files, do they need to be in the 3dsmax directory ?
I don’t use 3DS MAX 2.0 anymore, LOL
After playing around with the demo a bit, I can see why Renderman is so popular. I find 3delight to be very easy to use and deliver fast, clean results. It’s still missing quite a few features to replace V-Ray in our pipe, but we are definitely gonna keep an eye on it. Glad to see another great rendering option for max.
does it render hair and fur?
Yes. According to their site it does. The demo is actually a free version up to 8 cores. I recommend testing it out.
Do they have a forum to discuss this renderer ? I’ve been testing a couple of HDRI maps and it really doesn’t like HDRIS with to many exposures. I end up with loads of hotspots.
cheers