Behind the VFX of Cloud Atlas
Nov 04, 2012 by Joel LeLievre
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FXGuide has posted an in-depth article outlining the effects that were created for the recently released film, Cloud Atlas. Among the many companies that worked on the film, ILM mentions how they used 3DS Max in their pipeline to deliver shots for the skiff chase sequence. You can read the full article on the FXGuide website.