Cebas announces MoskitoRender
Mar 28, 2014 by CGP Staff
MoskitoRender is a new GPU renderer by Cebas that offers true physically-based spectral rendering for 3DS Max. According to the company, the renderer provides a true continuous workflow with current 3DS Max scenes and has no materials of its own, supporting all of the 1,300 materials from the Autodesk Material Library as well as the standard 3DS Max materials. Release date has yet to be announced. Meet the Moskito on Cebas’ website.