NKI on the making of Rayman Legends using PFlow and other tools
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Autodesk Meet the Experts Webinar Series presents NKI’s (ex-Akama Studio) VFX supervisors Mhamed Elmezoued and Stéphane Montel, who will be talking about the making of the in-game cinematics for Ubisoft’s platform game “Rayman Legends”, using 3DS Max, Particle Flow and Mudbox.
Online event
W: http://www.autodesk.co.uk/adsk/servlet/pc/index?id=17144365&siteID=452932
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Webinar
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Really cool. The only problem it was too short!! I could watch three hours of the works this guys create. Amazing.