Space pyramid rise
Jan 23, 2015 by CGP Staff
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Software used: 3DS Max, After Effects, V-Ray (Max version), Krakatoa (Max version), Frost (Max version), FumeFX (Max version), RealFlow
A tutorial by Niall Horn on reproducing a VFX shot of a pyramid rising from the sea using RealFlow together with 3DS Max, FumeFX, Krakatoa, Frost, V-Ray and After Effects. The original shot was created using Naiad by Important Looking Pirates. Watch the tutorial on Vimeo.