V-Ray to get a GPU-CPU hybrid rendering feature
May 10, 2017 by Tobbe Olsson
Chaos Group’s Christopher Nichols held a live recording of their CG Garage podcast and revealed that Chaos Group will be releasing GPU-CPU hybrid rendering abilities although no date was confirmed and very few details were mentioned. This apparently grew from Chaos Group debugging their GPU rendering and trying to simulate it on the CPU. Vlado Koylazov, who was a guest on this episode of the podcast, talked about their optimization of their GPU rendering with new features in V-Ray 3.5 like on-demand mip-mapping and adaptive lights lowering memory usage and rendering time. The podcast will go live next week on its official page on Chaos Group’s website.