Software > 3DS Max > Plugin News
Ky_Color Variator 2.2.1
Jul 01, 2014 by CGP Staff
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New features in the latest version of Pavel Kuznetsov’s plugin for varying the colors of different objects, particles, elements, etc., using a single material include:
- Added support for plug-in MultiScatter for V‑Ray 3.0 and Corona Renderer.
- Added ability to proportional texture scaling.
- The new algorithm eliminates the mutual influence of varying parameters on each other.
- The new algorithm of varying texture mapping makes it easier to achieve the desired result.
- To ensure compatibility with previously created scenes added MAXScript parameters: UseIndependentRandomSequences and UseNewTextureTransformation, which allow you to switch between the old and new algorithms. For previously created scenes the new algorithms are off by default.
Plus bug fixes. More on the Last Jedi Outpost site.