Multi-Tile UV Bake Tool
Dec 12, 2014 by CGP Staff
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A commercial script by Ricardo Teixeira for baking multi-tile texture collections in 3DS Max using common naming conventions, such as Mari’s UDIM, Mudbox or ZBrush. Baking textures in Max is limited to the 0,1 UV Space and without this tool, manually exporting/baking collections is extremely time consuming, especially when dealing with large tile collections. More on Amplify Creations’ website.
Source: Ricardo Teixeira