NVidia TurfEffects grass simulation video
Oct 24, 2014 by CGP Staff
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NVidia is showing its latest GameWorks technology for use in video games. TurfEffects allows to simulate and render large areas of grass with physical interaction. The rendering supports natural shading with correct shadows from the individual blades of grass as well as self-shadows, two sided lighting and correct occlusion for scene geometry. While cube collisions are shown in the demo the simulation supports interaction with highly complex shapes. More on NVidia’s website.
amazing..
so where in a game is it then ?
when I see it in Skyrim 2 then I`ll upgrade.