Octane Render 1.5 released, .ORBX file format announced
Mar 20, 2014 by CGP Staff
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Otoy has released v1.5 of the standalone edition of its physically-based, unbiased GPU renderer. New features include: a rewrite of its node system, Alembic support, scripting capabilities, a time slider to seamlessly load animated geometry and camera data, etc.
Also of note, Otoy announced the .ORBX file format, which the company claims improves considerably on traditional 3D formats going beyond storing simple geometry to include all aspects of a 3D scene. The format was designed in collaboration with Autodesk and Mozilla to be a flexible container for a wide range of uses beyond computer graphics, including video, 3D printing, holography, design and engineering. According to Otoy, Octane Render 1.5 and related plugins allow to import and export complex 3D scenes in .ORBX format across 15 modeling programs, appearing in the same final render quality as the program they were originally created in. The format is expected to be open sourced in the second half of 2014.
More on Otoy’s website.
Also of note, Otoy announced the .ORBX file format, which the company claims improves considerably on traditional 3D formats going beyond storing simple geometry to include all aspects of a 3D scene. The format was designed in collaboration with Autodesk and Mozilla to be a flexible container for a wide range of uses beyond computer graphics, including video, 3D printing, holography, design and engineering. According to Otoy, Octane Render 1.5 and related plugins allow to import and export complex 3D scenes in .ORBX format across 15 modeling programs, appearing in the same final render quality as the program they were originally created in. The format is expected to be open sourced in the second half of 2014.
More on Otoy’s website.