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OSL for artists
Mar 22, 2018 by CGPress Staff
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Changsoo Eun has posted a nice explanation of how OSL can benefit users who don’t know, need or want to write OSL code. He explains how just a handful of Max 2019’s included OSL maps can be used to randomise nearly any aspect of a shader, as well as looking at the new noise maps and patterns. Read it on CG Animator.
https://www.fxguide.com/quicktakes/3ds-max-integrates-osl-gdc-day-1/