Phoenix FD 3.10 released adding variable viscosity
Feb 16, 2018 by CGPress Staff
Chaos Group has announced the availability of Phoenix FD 3.10 for 3DS Max and Maya. This release introduces a colour texture for the Particle Shader, animation controls for the Ocean texture, multithreaded AUR Cache read/write and variable viscosity for the FLIP solver. Find out more on Chaos Group’s website , read the release notes and watch demos of the new variable viscosity feature on YouTube: 3DS Max | Maya.