Procedural Landscape Ecosystem for UE4
Sep 18, 2017 by CGPress Staff
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Gokhan Karadayi has released Procedural Landscape Ecosystem for UE4, a new library and semi-automated system for quickly creating temperate broadleaf forests. The photo scanned assets are derived from over 5000 photos and includes variations on 2 types of tree, including seasons, as well as grasses, debris, branches, rocks, roads, signs, railway tracks and much more. See the full list of assets and find out more on Unreal Marketplace.