Thea Render 1.4 preview
Nov 14, 2014 by CGP Staff
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Solid Iris has announced some of the features that will be available in v1.4 of its Thea Render and Presto GPU engine:
- Improved interactive render (Thea Presto)
- Motion blur (Thea Presto) – all types of Thea Render motion definitions are now supported by Presto. This enables end users to render efficiently transformation motion blur within a fraction of typical render times.
- Displacement mapping (Thea Presto)
- Render channels (Thea Presto)
- Bucket Rendering (Thea Presto) – rendering high resolution images with multiple channels is usually an issue since the GPU memory can be a restricting factor. With our bucket rendering implementation of Presto, we managed not only to overcome this potentially limiting factor but also to improve scalability on bigger render clusters.
- Relight Support (Thea Presto)
- Faster Caustics (Thea Adaptive BSD)
- Overall Optimizations – all the CPU engines on Apple OSX and Linux platforms have now up to 25% better performance. Memory footprint has been dramatically improved for Presto CPU.