Volume Modelling plugin for Unreal
May 08, 2017 by Paul Roberts
Ryan Bruck, Principal Technical Artist at Epic Games, has released a free plugin for Unreal that allows users to paint velocity and model with volumes in real time VR. To illustrate the technology Ryan has recorded a demonstration in which the plugin is used to craft volumetric clouds, but it is expected the plugin will be useful for creating many types of flowing particle effects. Watch it on YouTube and download the plugin on Epic’s forum (login required).