Voxel Heat Diffuse Skinning add-on for Blender
Oct 18, 2017 by CGPress Staff
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Envious of the Geodesic Voxel Binding tools in 3DS Max and Maya, Mesh Online has released a new add-on bringing similar functionality to Blender. Voxel Heat Diffuse Skinning is not restricted to airtight models and works by combining Blender’s built-in heat map approach with voxels for a more robust skinning solution. The add-on costs $50. For more information, including and explanation of the algorithm and workflow examples, visit Blender Market.