V-Ray 3.5 released
Feb 09, 2017 by Joel LeLievre
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Chaos Group has released V-Ray 3.5 for 3DS Max, a significant update with a long list of new features and improvements, which include Adaptive Lights, improved GPU rendering, live VR rendering to Oculus Rift and HTC Vive, and much more. You can visit the Chaos Group website to get the full details on this latest release.
Source: Leon
Congrats on the release, and it’s well presented.
I don’t like the “7 time faster” slogan but glad to see a faster release.
I love the “spaghetti” tool: if you don’t want all the pasta today you can eat the rest tomorrow…so I want vray 3.6 with the option “make me a coffee” too (yes, i’m italian).
Nice work chaosgroup.
I just tried it and had to roll back to 3.40.03.
IPR would not update once started when using region render or changing frames. Also all my geometry in the view port was messed up. Had to reload the scene to get my objects back to normal.
RT failed with a stage 2 Error or something like that. Just wont start rendering.
Can you provide some more details about your issues on the V-Ray forum?
Best regards,
Vlado
Thank you for your reply.
Sorry for the delay, as mentioned before I had to roll back to 3.40.03 and finish some renders last week so I didn’t have time to test it and make notes of the issues.
I have posted a thread in the forum with 2 videos showing the issues I have encountered so far.
Good.
I want to praise who made this video for not making me losing my time, from the beginning to end it was informative at right pace.