Software > Cinema 4D > Plugin News
X-Particles 4 teaser
Sep 14, 2017 by CGPress Staff
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Insydium has shared some pre-release information about X-Particles 4, a significant update to its particle system plugin for Cinema 4D due for release on 5 December. New features will include:
- ExplosiaFX smoke and simulation software acquired Last year by Insydium. Much of this technology is due to be integrated into X-Particles 4.
- A new Liquid modifier to create large and small scale fluid simulations,
- Support for the OpenVDB frame work for particle meshing, including the ability to be used as a remesher for polygon objects.
- A new xpCloth Dynamics system introducing cloth simulations to the X-Particles workflow.
- A new velocity field generator to create custom velocity field effects, drive particles with Splines, or Object Tangents or Normals, and even use the Cinema 4D noises to art direct custom turbulence.
X-Particles 4 seems is going to be awesome!
The new addition are really appealing.
By the way, the videos here are from XP 3.5, I thought it was worth pointing that out for those readers who don’t know XP.
Hi Marco – thanks for spotting my mistake. I’ve removed the videos.
All the best – Paul
Maxon should take a page of Autodesk and put it in C4D.
Maxon don’t need any of Autodesk stuff.. All Autodesk’s tools are so buggy and unusable.. of course there are many interesting technologies integreted in it, but when it shutdown everytime, it doesn’t cost anything :)) And Maxon change the core, so many exited things will be in future.. And x-particles are so powerfull addition to it :)))