Boris FX, maker of tools and plugins for Adobe After Effects and other platforms, is set to acquire UK based Imagineer Systems, makers of the popular planar tracking toolset, Mocha Pro. The newly formed company plans to build upon the strengths of both development teams, with the aim of becoming a leading software company specializing in post-production plug-ins and tools for editorial, visual effects and motion graphics design. For more info, you can read the press release on the Boris FX website.
We have the pleasure to present readers with a new in-depth review. Talented Swedish artist Tobbe Olsson puts E-on Software's plant creation application to the test: "... a much needed tool that I wish I would have had on many projects in the past but also one that could use a few improvements in the future." Read the review.
IPackThat is an application for creating UV texture coordinates for 3D meshes that can handle very complex shapes and holes. It's currently in beta and being improved continuously thanks to feedback from artists. A demo version is available for download. More on the Polycount forum.
The developers of the open source image editor have announced the availability of v2.9 beta, which includes a host of improvements that are being implemented thanks to the successful Kickstarter campaign that was funded last July. Among other features, the developers are working on improved PSD format support. More on Krita's website.
Adobe announced that it is set to acquire Fotolia, the marketplace for royalty-free photos, images, graphics and video. Fotolia will be integrated into the Creative Cloud and according to Adobe there will be extra cost associated with using it for Creative Cloud members. CNet has an analysis of the news, as well as a report
on the latest Creative Cloud membership numbers, Adobe's focus on increasing subscriptions through low cost offers and the resulting flat revenue. More on CNet.
Arnaud Couturier has released a new version of his city generation commercial add-on for Blender. The software has been completely rewritten and features Cycles and Blender internal renderer support, realtime preview, ability to create large cities, generation of whole environment (terrain, water, HDR sky for realistic lighting), etc. More on Scene City's website.