ILM has released another behind the scenes look at their work on Kong: Skull Island, created at their San Francisco and Vancouver Studios. The video features digital environment work, water simulations, battle sequences and complex hair simulations. Watch it on YouTube.
Ben Lindbergh talks to ILM's chief creative officer and senior visual effects supervisor John Knoll about how his love of astronomy and advancements in our scientific understanding have influenced representations of the cosmos in VFX. Read the full interview on The Ringer.
A new study has been published linking prolonged sitting periods of around 12 or more hours per day, particularly those accumulated during 60 to 90-minute periods or longer, with significant increases in health risks. According to the study by researchers from the Columbia University Medical Center, those who kept most of their sitting sessions to less than 30 minutes had the lowest risk. "Sitting really is the new smoking", said study co-author Monika Safford, "so if you have a job or lifestyle where you have to sit for prolonged periods of time, we suggest taking a movement break every half hour". The study is the largest to link objectively measured sedentary time and sedentary patterns with health risk. More on Columbia University's website and Science Daily.
Method Studios has released a making of for their short film Monsters, released as a part of the Motion Poems showcase. The Motion Poems organisation adapts the work of contemporary poets to short films and animations with the aim of bringing poetry to a wider audience. The paint stroke system seen in this clip was developed specifically for the film using Houdini. Watch it on Vimeo.
Hot on the heels of the 3DS Max version, Chaos Group has announced the release of V-Ray 3.6 for Maya. This version introduces hybrid rendering mode to enable artists to take advantage of their GPU and CPU hardware simultaneously; support for NVidia NVlink to allow compatible graphics cards to share GPU memory; a full light select render element including GI, reflections and refractions to make light-mixing possible in post; support for Cryptomatte, an open source technology developed by PsyOp for automatically generating ID mattes with support for motion blur, transparency, and depth of field; Viewport 2.0 improvement for V-Ray Sky and environment reflections; improvements to the VFB and support for MDL materials. Visit Chaos Group's website to get the full details on this latest release.
KitBash3D is a new asset store specialising in collections of architectural models of a specific style. At launch kits include Arabic, Gothic, Art Deco and Neo Tokyo. Models are provided in .MA, .OBJ, and .FBX format with UVs and textures. Each kit's cost $199 and free samples are available to try. Find out more on KitBash3D's website.
The Blender Foundation has released a significant update to its open source 3D software. New features include: enhanced Alembic I/O, improved PBR shaders (based on the Disney principled model, making it compatible with Substance Painter, Unreal Engine and Renderman), denoiser, "Filmic" color management for better handling of HDR, Shadow Catcher, various useful additions to Grease Pencil, new modeling and animation tools, fast OpenCL rendering on AMD GPUs and the incorporation of a number of add-ons in the base application, such as Dynamic Sky, Archipack parametric modeler, Magic UV, etc. (more...)