Allegorithmic have announced a new upcoming development from the company, called Substance Live, which will be presented on March 2. The teaser image includes a criticism to the subscription/rental model, something which has resulted in an interesting (positive) reaction from artists commenting the announcement. Also of note, Allegorithmic have disclosed the features of the upcoming release of Substance Painter, which will include Smart Materials (choose from a wide library or create your own), fast bakers (Normal, AO, Curvature, etc.), tri-planar projection and shadows and transparency in the 3D view. More on Allegorithmic's Facebook page.
NVidia ARC has released a new version of the Alembic import shader for Mental Ray, adding hair import capabilities, Faceset material support, user data support, subdivision control for hair, NURBS and subdivision surfaces, and fixes to motion blur that allow to use topology-changing Alembic files. More information on the ABCimport shader can be found on the Mental Ray developers' blog.
A new preview video has been posted showcasing the latest version of OctaneRender for Nuke. The video shows the ability to access and edit the settings of OctaneRender nodes, merging of imported Octane scenes with Nuke 3d geometry, and the integration with HDR Light Studio. You can watch the video via Paul Kinnane's Vimeo channel.