Cebas have released Drop 5 for ThinkingParticles, new features in the rule-based particle system for procedural creation of VFX include VolumeBreaker Clustering, ShapeNoise, FlowEmitter and more. The software is available through rental-only licensing at $660 per year. For full details you can visit the Cebas website. Watch the new features video on YouTube.
SceneTerrain is a landscape creation and population plugin for Blender developed by Arnaud Couturier. It allows to generate terrain meshes from preset shapes or from a heightmap. Scattering tools allow to populate terrains easily with forests, rocks and grass clumps. A library of ground textures and high-poly trees are included. Terrains can be exported to Unity and Unreal Engine in RAW format. More on SceneTerrain's release notes.
Allegorithmic has published an interview with Double Negative's Lead TD Generalist, Marc Austin, where he discussed how they used Allegorithmic's Substance Designer on the recently released film, Assassin's Creed. You can read the full interview on the Allegorithmic website. (Note: expect questions aimed at publicizing Allegorithmic's software)