Will other major 3D developers change their licensing policies and phase out permanent licenses, too? The changes in software licensing policies recently announced by Autodesk seems to have left many people wondering. In order to inform readers we took the effort to find out what other companies are planning for the future. Read the article.
After some months of beta testing, Allegorithmic has released v1.0 of its 3D painting software that offers physics-driven particle brushes for simulating natural wear and tear effects, multi-channel brushes and more. New features in the 1.0 official release include: (more...)
Alex Roman's book sold out last year and the author has announced that it is available for purchase again. Shipping will start after October 31st, and the book is being offered at a 10% discount until that day. Visit the site of TT&TS: From Bits To The Lens for more.
New features in Epic Games' game engine and development tools include animation retargeting, real-time ray traced soft shadows, subsurface scattering for realistic skin materials,
automatic C++ hot reload, light map UV generation and streaming video
textures, among others. Find out more on Unreal