Renowned archviz artist Bertrand Benoit has posted a new project and making-of article online, a superb interior render in the Scandinavian style with a focus on adding subtle imperfections. To capture these, Bertrand used many advanced techniques including unwrapping, manually painting and sculpting nearly everything, creating plants with GrowFX, fabrics with Marvelous Designer, and capturing real world displacement textures and objects using photogrammetry. More about the scene on BBB3viz where there is also a supplementary post that discusses Bertrand's post production workflow using his tool of choice ArionFX, but also how to recreate the techniques using Photoshop's built-in features.
Pixologic has released the latest version of its popular sculpting and modeling tool, ZBrush 4R8. New features include Live Booleans, Vector Displacement mesh, Deformers, high poly sculpting, and much more. For full details on this latest release, you can visit the Pixologic website.
Daniel Martínez Lara is back with a preview video of the new features being added to Grease Pencil in the upcoming Blender 2.8. Grease Pencil is no longer just a stroke, it's now a real Blender object with major improvements to brushes and tools. Grease Pencil is being developed by Antonio Vázquez and Joshua Leung. Daniel Martínez Lara and Matías Mendiola support the developers with demos, testing and ideas for further improvements. Watch the video on YouTube.
Abvent is making available teaser videos of the upcoming v2018 of its Twinmotion real-time engine for architectural visualization. The videos released so far reveal that the new version is being powered by Unreal Engine and offers real-time synchronization with ArchiCAD and Revit. Watch them on YouTube.