Vicon announced the launch of two new software, Pegasus and Pegasus
Advanced, a set of retargeting and solving tools aimed at
simplifying the process of streaming real-time motion capture data onto
game assets, as well as Blade 3, the latest version of its motion
capture and data processing software. More on Vicon's website.
The Foundry announced that version 9 of Nuke, NukeX and Nuke Studio will be released later this year, with existing Nuke users able to access open betas of all three applications in the coming weeks. New features in the compositing software include: (more...)
Fabric Software announced a change in their business model and are now offering 50 licenses of Fabric to studios for free in order to speed up adoption of its software. The new policy provides easy access to studios to test the technology and allows developers to create cross-platform plugins using Fabric's Splice API and deploy licenses to any studio without requiring a purchase of Fabric Engine. Paid licenses are available that offer additional features such as direct email support, code obfuscation, unlimited render nodes, etc. More on Fabric Software's website.
Autodesk has released a new extension pack for 3DS Max 2015 which includes OpenSubdiv, Alembic support, and Enhanced ShaderFX. 3DS Max users on subscription have immediate access to this new extension pack which can be downloaded from their subscription page. For full details on this latest release, you can check out the 3DS Max page on the Autodesk Area website.
Thinkbox Software announced Sequoia, a cross-platform standalone tool for converting particle and point cloud data to geometry. Sequoia can ingest or export data in nearly any format required, enabling seamless integration within established pipelines. Once a 3D mesh has been generated, additional features allow for smoothing and decimation to reduce triangle count. Meshes can be colored and textured through image projections for enhanced data visualization. (more...)