Project Scorch is a free technology preview developed at Autodesk Labs that helps perform fire simulations within a structure. It uses the NIST Fire Dynamics Simulator to understand fire behavior within a building, such as smoke development and propagation, sprinkler behavior, etc. Watch some sample videos on YouTube (video 1-video 2-video 3)
and find out more on Autodesk Labs.
Paris-based Sketchfab, the company dedicated to online model publishing and sharing, has added a new service that allows artists to publish 3D content for download, under Creative Commons licenses. As part of the initiative Sketchfab is making available a number of downloadable models from The British Museum (as well as from other sources). Most of them are 3D printable. Visit Sketchfab's download section and find out more on the company's blog.
Cebas Visual Technology, which recently released Thinking Particles 6, talks to visual effects artist, Anselm V. Seherr-Thoss about his use of Thinking Particles and 3DS Max for the upcoming feature film, Northmen - A Viking Saga. You can read the full interview on the Cebas website.
An experimental video by French artist Xavier André that portrays animated abstract landscapes inspired by the aesthetic style of Lee Griggs' work. Created using 3DS Max, Particle Flow and V-Ray. Watch it on Vimeo.
Multi Jet Fusion is built on Hewlett-Packard's thermal inkjet technology and, according to the company, offers printing speeds that are 10 times faster than those currently available, outputting materials with better strength, accuracy, finer detail and smoother surfaces.
The printing process allows to manipulate part and material properties, including form,
texture, friction, strength, elasticity, electrical, thermal properties and more. Wide distribution of the HP 3D Print system is expected to begin in 2016. More on Hewlett-Packard's website.
3D Systems announced the release of a new voxel-based modeling software that includes SubD surfacing and 3D printability checking, bundled together with their Touch haptic 3D stylus. Geomagic Sculpt can work alongside current CAD software. More on 3D Systems' site.
Eric Mootz has released a new version of his particle mesher plugin. Previously compatible with Softimage only, it is now available also for Maya, Modo (alpha version), Fabric Engine and as a command line tool.
Additional features in this version include a Liquid Shaper for smoother looking meshes, a normal vector algorithm for reducing flicker, a new multi-threaded mesher core, very low memory consumption, can mesh dozens of millions of particles, etc. New versions of the plugin are planned for Cinema 4D, Houdini
and Fusion. More on Mootzoid.com.