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Miarmy 4 is out

Miarmy 4 is out

by CGP Staff
May 19, 2015
Reading Time: 1 min read
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Basefount Technology has released a significant update to its crowd simulation software for Maya. New features include:

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  • Action-driven deforming blendshapes
  • Curve Pin tools
  • New Placement Formation Targeting
  • Formation Morphing
  • New Auto IK auto control feet and pelvis
  • Any Shape can be kinematic primitive (plus display helper)
  • Geometry Visible rendering and action control
  • Render Export Engine Rewrite – 3 times faster than before to
    export render contents
  • Post Cache Simulation
  • Adjustable Road & Path
  • Particles Info Fetching
  • Maya Variable Control the Texture Selection
  • Master/Slave auto action sync turning
  • Big number agents support – simulation can now render more than
    150,000 agents, depending on your PC
  • VRay-3 Support
  • Maya 2016 Support
  • Mesh Drive Support Referencing
  • Action Set in Story List

Watch a new features video on YouTube and find out more on Miarmy’s website.

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CGP Staff

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