Renderers
FStormRender officially released
The GPU unbiased renderer developed by Andrey Kozlov is now officially out. FStormRender features include improved tone mapping, light sampling, a native BRDF model, glare effects, improved raytracer, optimized QMC sampler and a fast displacement implementation that's light on memory and can be applied to unlimited surfaces. The 3DS Max plugin is integrated with the Max environment and supports all necessary features. A built-in scene converter helps transfer scenes from Corona, V-Ray and Octane renderers.
The software is available through rental licensing at €20.00 / month. Support for other 3D applications is already planned. Check out the image gallery and find out more on FStormRender's website.
The software is available through rental licensing at €20.00 / month. Support for other 3D applications is already planned. Check out the image gallery and find out more on FStormRender's website.
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Wed Dec 7, 2016