MXSEditor Control Plugin beta
A plugin by Vienna-based artist Josef Wienerroither that exposes the core functionality of the Maxscript Editor to Maxscript itself. This...
A plugin by Vienna-based artist Josef Wienerroither that exposes the core functionality of the Maxscript Editor to Maxscript itself. This...
New features in Mir Vadim's destruction kit plugin for Max include: - Particle Flow support - allows to convert particles...
According to Particle Flow developer Oleg Bayborodin, the agreement covers Particle Flow Tools: Box#2 Pro and Particle Flow Tools: Box#3...
Demolition Master is a commercial destruction tool based on ThinkingParticles. Developed by Eloi Andaluz from Catalonia-based AND_VFX studio, it offers...
Side Effects Software is aiming at growing its user base and has announced a new price for its flagship 3D...
UK artist Nik Clark has been testing the recently released Iray Material and posted some results over at Maxforums.
Activision Blizzard researchers have been working on developing a real-time eye shader. Check out the results on Blizzard researcher Jorge...
Montpellier-based Isotropix has posted a new preview video showing the capabilities of its upcoming software that blends compositing, layout, animation...
New features in The Foundry's 3D texture painting software include: - Overlapping UVs - save time with new support for...
Southpaw Technology has made available a desktop version of its web-based production asset management system under an open source license....
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