Making Of
Making-of Mighty Gagarin
Train (and 3d) enthusiasts will enjoy this making-of by Bartek Muczyn who has recreated 'Mighty Gagarin', an ST 44 model locomotive - one of the most powerful trains in Poland. Read it on Rebusfarms website.
Making Of
Train (and 3d) enthusiasts will enjoy this making-of by Bartek Muczyn who has recreated 'Mighty Gagarin', an ST 44 model locomotive - one of the most powerful trains in Poland. Read it on Rebusfarms website.
Making Of
Pixomondo has released a making-of video for its work on Stasikomödie, nominated for a best VFX Lola Award, the German equivalent to the Academy Awards. Watch it on YouTube.
Making Of
DNEG has published a nearly 100 minute deep dive video with the VFX team that worked on Dune. Watch it on Vimeo.
Making Of
LA ACM SIGGRAPH has published a nearly two-hour video with the heads of the DNEG departments involved in the making of the Dune visual effects. Watch it on YouTube.
Articles
Ronen Bekerman has posted a new instalment of his regular archviz making-of articles. We don't always share them all, but the article Making of House 59 by Studio 77 is of note for using Blender and Cycles. Read in on ronenbekerman.com
Making Of
HBO has released a featurette that looks at the use of Unreal Engine and LED screens as a replacement for blue/green screens in Season 3 of Westworld. Watch it on YouTube.
Making Of
Interior Designer & 3D artist Martin Darzacq has written a making-of tutorial for a nicely lit bar scene. Read it on Ronen Bekerman's blog.
Making Of
Eloi Andaluz Fullà has released a video demonstrating 3DS Max being used for 3D real-time projection mapping. This is made possible by several recent developments in Max's viewport technology including detachable viewports, OSL, and several improvements added in Max 2020. Watch it on YouTube.
Making Of
RealtimeUK artist Danilo Lombardo has written a making-of for his recent experiments using TyFlow as a scattering tool. Read it on the RealtimeUK website.
Breakdowns
Realtime UK has released a new making-of video with Stuart Bayley, the director of the Game of Thrones trailer and senior artists Chris Scubli and David Weaver who discuss the challenges of recreating well known characters without access to the actors or scan data. Watch it on Vimeo. (more...)
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