AMD has joined the Blender development fund at Patron level, joining the ranks of Epic and NVIDIA. This news means that AMD will be contributing a further $120,000 a year, enough for two full-time developers. According to a post on Blender Nation, the money is earmarked for " supporting AMD's own technologies and paying for general development" as well as "migrating the software to the cross-platform Vulkan graphics AP". Also announced was $30,000 per year funding from Swedish game developers Embark Studios who will also be releasing some of their in-house tools for Blender. Find out more about the development fund here.
F12 has released a new version of The Grove, its parametric tree modelling tool for Blender. New features include the ability to animate tree growth, improved tools to allow growth to react to forces, improved materials, a better UX, and many simulation improvements to increase realism and allow for fine-tuning. To see what's new in detail, visit The Grove website.
Adidas is the latest company to join the Blender Development fund according to a recent tweet by the Blender Foundation. Adidas joins as a silver sponsor alongside companies like Google, Ubuntu, Intel, Steam and more. You might wonder what a sports apparel wants with Blender, but apparently, they used it in the past for visualisations.
Exoside has announced the release of Quad Remesher for Blender. The plugin is an auto-retopology tool created by Maxime Rouca, the developer of ZRemesher, capable of working on hard-surface as well as organic objects. To learn more, visit the Quadremesher website.
NVIDIA has announced it has joined the Blender Development Fund as a Patron level sponsor. The 120,000 € per year donation is said to keep two full-time developers working on Blenders core and ensure NVIDIAs GPU technology is supported. The only other company funding at Patron level is Epic Games who recently awarded the Blender Foundation a $1.2 million mega grant. To see the list of sponsors, visit Blender.org