Jason Kapalka on the making of Bejeweled
Jason Kapalka talks about the making of the video game classic Bejeweled. Read it at Gamasutra.
Jason Kapalka talks about the making of the video game classic Bejeweled. Read it at Gamasutra.
Joeri Christiaen's Plankton Invasion web series is being transposed into a TV series that deals with the serious subject of...
Helsinki-based 3D Render has released the latest update to their RenderLights real-time engine for creating stand-alone 3D model presentations from...
As earlier reported, researchers at the University of Warwick led by Alan Chalmers have partnered with SpheronVR to create an...
Chaos Group will be demoing V-Ray 2.0 in New York, Los Angeles, Vancouver, Montreal and Toronto, along with other software...
Chaos Group will be demoing V-Ray 2.0 in New York, Los Angeles, Vancouver, Montreal and Toronto, along with other software...
A new training DVD by Maxime Deleris, senior effects artist at Ubisoft Montreal, that teaches techniques for achieving believable real-time...
The company founded by UCLA graduates Michael Morhaime, Allen Adham and Frank Pearce celebrates 20 years of working on video...
Will Wright talks about the making of the video game classic Raid On Bungeling Bay. Read it at Gamasutra.
(Updated) Another video courtesy of Josef Wienerroither: Nitrous vs legacy D3D viewport performance. Watch it on YouTube. (Updated) Josef Wienerroither...
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