Allegorithmic has announced the addition of a new collection of procedural skin micro details to Substance source. Rather than being just a static reproduction of skin imperfections, each material is a procedural generator for many variations. Custom parameters enable users to create unique elements in terms of shape, size, and colours. These materials were designed specifically to allow artists to paint imperfections using Substance Painter, adding the details layer by later. Find out more on Allegorithmic's blog.
VFX Supervisor Timothy Hanson has posted a webinar recording discussing techniques for photogrammetry using Reality Capture, including shooting tips and a full-scale walkthrough and demo of best practices for using Reality Capture. A full course is also available on Timothy's website maxDepth.tv. Watch the webinar on Vimeo (sponsored by Capturing Reality so expect promotional content)
Epic has announced its acquisition of Twinmotion, the real-time visualisation tool aimed at architecture, construction, landscaping and urban planning. It offers a simplified workflow and a library of ready to use assets, lighting and weather conditions to make creating real-time visualisations more straightforward. (more...)
Animal Photo Art Reference is a free search utility that allows artists to rotate a 3D model of various animal skulls, once the desired angle is selected, it returns photographic reference taken from a similar angle. Over 25 creatures are available. Try it out on Github.