Tutorials - 3DS Max
Camera Clipping Pro plugin for 3ds Max
Spline Dynamics has released Camera Clipping Pro, a new script for 3ds Max designed to simplify the handling of camera clipping planes.
Tutorials - 3DS Max
Spline Dynamics has released Camera Clipping Pro, a new script for 3ds Max designed to simplify the handling of camera clipping planes.
Software
Chaos has announced the release of Vantage 2.6. (more...)
Resources
Quixel is now offering free perpetual access to its entire Megascans library through Fab, a new digital asset marketplace that launched as the successor to the Unreal Engine Marketplace, Quixel Megascans, and Sketchfab Store. This free access, redeemable with a single click, is available until the end of 2024 and grants users a perpetual license to over 17,000 assets, including detailed scene files and specialized tree packs. The Megascans collection, which can now be used in any engine or DCC tool, is accessible under Fab’s Standard License, enabling its use in both commercial and personal projects. (more...)
Software
Unity has officially launched Unity 6, its latest version of the Unity Engine, marking the transition from the previous Unity 2023 LTS. This new release focuses on improved performance, stability, and advanced features aimed at improving creativity within the Editor. Key changes include faster rendering, advanced lighting, enhanced AI tools, and optimized support for mobile web runtimes. (more...)
Software - 3DS Max
Autodesk has released 3ds Max 2025.3 release. Improvements include updates to the Array Modifier and Boolean Modifier for significantly faster processing times, enhancements in animation workflows, and the introduction of the OpenPBR shading model. This release also brings a new update to the Universal Scene Description plug-in, as well as improvements to the Arnold for 3ds Max rendering engine. (more...)
Software
Unity has announced the release of SpeedTree Modeler 10, the latest version of its standalone botanical modelling software. (more...)
Software
Epic has introduced MegaLights, an experimental feature in Unreal Engine 5.5, during a live demonstration at Unreal Fest Seattle. (more...)
Training
Changsoo Eun has announced the beta testing phase of his new course, "MaxScript for Artists," under the brand "Let’s 3dsMax." As a seasoned VFX artist, 3D generalist, and technical director, Eun aims to provide practical, artist-focused training on scripting with 3ds Max. The course introduces MaxScript as a tool to streamline workflows and automate processes, offering a more efficient way to interact with 3ds Max. (more...)
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