Game character creation in 3DS Max and ZBrush
A series of training videos by Brazilian artist Fabricio Moraes on creating a detailed character using Max and ZBrush. More...
A series of training videos by Brazilian artist Fabricio Moraes on creating a detailed character using Max and ZBrush. More...
Autodesk has released a new patch for 3DS Max / Design 2013 that solves a number of issues. Read the...
Autodesk is requesting feedback from 3DS Max plugin developers in order to prioritize API enhancements for future Max releases. More...
The NYC Max User Group has done some graphics cards benchmarks. These are very different from typical benchmark graphics card...
New features in The Foundry's look development and lighting tool include: - New re-rendering API - Improved UV viewer -...
Ambiera has released a new version of its software for publishing interactive 3D scenes to the web or as standalone...
New features in the latest version of Cebas's rule-based particle software include: Interoperability: Realflow and Krakatoa - ImportFile Node -...
Valve Software announced the upcoming release of its Source Filmmaker movie-making tool, designed for creating Machinima-style videos inside the Source...
Thinkbox Software has released a new version of its render manager that supports 3DS Max 2013, along with various other...
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