Lucille – global illumination renderer
Tokyo-based Fixstars is developing a renderer that uses multi-core optimizations for delivering fast, low noise GI rendering. GPUs are supported...
Tokyo-based Fixstars is developing a renderer that uses multi-core optimizations for delivering fast, low noise GI rendering. GPUs are supported...
Mexico-based Exodo studio has posted a making of for the more than 100 VFX shots they did for the Time...
Italian artist Simone Nastasi describes his transition from Archviz to VFX, and the work he did on the production of...
Greek artist and programmer Petros Vrellis pays homage to the renowned Dutch painter with a great animated, flowing, interactive version...
PEN Production announced that its Joystick Lite script is available for testing. The script allows for quickly creating floating joystick...
Moscow-based Wizart Animation has posted online the trailer for their film adaptation of Hans Christian Andersen's fairy tale. Watch it...
As earlier reported, Fabric Engine brings compiled, multi-threaded performance to scripted languages like JavaScript, Ruby and Python. This allows developers...
(Updated) Tim Schafer discusses in an interview the massive response their Kickstarter project received from the public. Read the interview....
As earlier reported, Romanian artist and coder Marius Silaghi has been working on a ZSpheres-inspired modeling toolset for Max. He...
A beta of Exotic Matter's plugin for importing/exporting particles and meshes between Naiad and Max is now available. More information,...
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