Igor Tsyba has released a reel of his special effects work for the mobile game Magic Wand. Nearly all of the VFX were created in 3DS Max using Particle Flow and assembled in After Effects. Igor proudly proclaims that 98% of the work was made without the aid of scripts and plugins. Watch it on Vimeo.
OLM has released 3 new plugins for After Effects that create blur, radial blur and direction blur effects specifically designed for use with 2D animations, although they also may be useful for other types of production. The effect differs from a standard blur as it's anisotropic and retains the color intensity and detail from the source image. Optionally noise can be added to create cartoon motion lines. The 3 plugins are a part of the OLM Open tools project, a collection of free tools for Maya and After Effects used in production at OLM digital. Find out more and download the plugins from OLM's website.
Red Giant has released an update to Universe, its suite of GPU accelerated plugins for editors and motion graphics artists. Version 2.2 updates the VHS and Retrograde effects and adds 11 new transitions, including:(more...)
Denis Lesnykh has released version 1.5 of his script for exporting objects and their parameters from 3DS Max to Adobe After Effects. AE Transfer allows you to export one or more objects using either a JSX file or via the clipboard. Supported objects and parameters include:
Target Camera: Position, target position, roll, FOV, and target distance. Becomes a two node camera layer in After Effects.
Free Camera: Position, rotation, FOV, target distance. Becomes a single node camera layer in After Effects.
Lights: Position, target position, intensity. Becomes a light layer in After Effects
Plane: Position, pivot, scale, rotation. Becomes a solid, shape or null layer in After Effects.
Other objects: Position, scale, rotation. Becomes a null layer in After Effects.
The script costs $5 and can be licensed on two machines. Fine out more on the AE Transfer website.
After some internal discussions a decision has been reached. There has been a change of management and the site will continue to operate under new guidance. To make it viable as a long term project, however, there is still need to increase the site's income, so we will actively be pursuing avenues for that. Again, a huge thanks to everyone who offered to contribute, all of those who contacted us willing to help, and all of those who would've liked to give a hand but couldn't do it at this moment.
New features in the latest version of Superluminal's node-based, modular 3D particle system for After Effects include: ability to render 3D Models from OBJ files and create primitives as particle instances, image-based lighting, physical materials, ambient occlusion, extrude Text and Masks to create 3D models, GPU-powered, etc. The new is a free update to current owners of the plugin, and is available for OS X, a Windows version will follow in October. Stardust is priced at $249. More on the AEScripts + AEPlugins website.