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Artful Physics Tailor – a new GPU powered clothing design and simulation tool.

Artful Physics Tailor – a new GPU powered clothing design and simulation tool.

by Paul Roberts
March 22, 2018
Reading Time: 1 min read
12

Artful Physics has released an early version of Artful Physics Tailor, a new GPU powered tool for creating and simulating clothing and other cloth-based objects. The software promises real-time simulation, modelling and editing using the power of modern high-end GPUs. Demos show a workflow based around creating a simple base and adding cone shapes for sleeves, collars, cuffs,  skirts,  ruffles and more. Several patterns are included. 

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Currently it relies on characters created in Dax Studio or Genesis 3, but the developers suggest that they are “99% sure that this particular limitation will be one of the first ones to be removed”.

Artful Physics Tailor is described as bleeding-edge technology with warnings that users should still still expect to see bugs. The software is currently available via Patreon for a donation of $10 or more per month.  Find out more on the Artful Physics website.

 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Juang3d
7 years ago

Pretty interesting, once you pay those 10€ you have access to the software, but what happens when you stop paying? Do you keep the latest version you received like with Unreal Studio?

Cheers

Reply
Thomas+K+Christensen
Reply to  Juang3d
7 years ago

You don’t own anything anymore, stop asking. The rest of the world has moved on and accepted the obvious. If you want it, pay per month, why would they let you you pay just one month and keep it until a new version comes out instead of having you pay every month? It’s basic business.

Reply
juju86
Reply to  Thomas+K+Christensen
7 years ago

“The rest of the world has moved on and accepted the obvious. If you want it, pay per month..” ?

rest of the world… ?

C4D, Modo, LW3D, Cheetah3D, Houdini, 3D-coat, Zbrush, Affinity Photo, DaVinci Resolve, Fusion, Hitfilm – still possible get without subscription and some of these has also free versions and do not offer subscription hostage license at all. yeah yeah.. i know, adobe make again biggest profit so far – and then they released new higher subscription prices what a surprise… so next news will be again that adobe make once again their biggest profit so far and after that they will some point rise the price to keep their stockholders happy… and it will go same route until they reach customers pain threshold in subscription price and after that they have to make decision to keep happy the customers or their stockholders. maybe they will buy some small companies because of new tech innovations.

Reply
Jumanji
Reply to  Thomas+K+Christensen
7 years ago

I see your point. He’s always complaining about anything that’s not Blender, and it does get repetitive.

However, the world had accepted the obvious when women couldn’t vote, or when black people were not allowed to go to the same restrooms, or when work time didn’t have any weekly limits, and thanks to people protesting and taking actions, those things changed.

Accepting is not always the answer.

Software looks cool.

Reply
volosat
Reply to  Jumanji
7 years ago

That’s not a fair comparison though. There is no law which makes it illegal to sell perpetual software. If you don’t like the software model don’t buy it. Comparing that to civil liberties is too big of a stretch.

Software rental is a perfectly viable business model. When somebody spends a part of their life writing software they can sell it however they please.

Sometimes it feels like people have nothing better to do than complain.

Reply
Juang3d
Reply to  volosat
7 years ago

Of course is not illegal, and OF COURSE a developer can do whatever they want!

But I´m also free to point out the big problems that comes with ONLY rental model, the caveats and the fact that EVERY time you want to access your work you are FORCED to pay to the developer, no matter if it´s for a project or not, it is like if everytime you have to use your car, you have to pay the brand for using it… it´s a rental, not a subscription or a service, and for tools it´s pretty problematic, again, you´ve read all my explanationt, you can understand it if you want, or you can dismiss it if you think you are right, don´t care, take your own decissions, but with all the information, not with marketing alon.

Cheers!

Reply
Juang3d
Reply to  Jumanji
7 years ago

Did I did a complaint here?
Did I say “forget this… do it in Blender” or something similar?

I want a clarification about their licensing model… don´t you?

Cheers.

Reply
Juang3d
Reply to  Thomas+K+Christensen
7 years ago

I won´t stop, sorry, and read juju86.

You accept this? your problem mate, don´t read me.

Cheers!

Reply
George Rolfe
Reply to  Juang3d
7 years ago

I don’t know, what happens when you stop paying for electricity?

Reply
Juang3d
Reply to  George Rolfe
7 years ago

Electricity is a service, it´s a good that you receive in a continuous manner, that needs mainteinance, that need continuous generation, etc… a real SERVICE, a hammer is not a good that you receive in a continuous manner, do you want to be forced to rent a hammer?

That is what you are doing… renting a hammer.

Reply
???
Reply to  Juang3d
7 years ago

“Unreal Studio will be $49/month per license when purchased under an annual subscription.”

Reply
Juang3d
Reply to  ???
7 years ago

Yes… and if you stop paying you keeop the latest version you had, and you can keep working…

The things you loose are the services themeselves, the TRUE services, like dedicated support and a library of assets… but not the tool.

Reply

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