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By

//Dave Baker

3DS Max Scripts

SoulburnScripts Updated

Neil Blevins has added 2 new scripts to his collection: blendedBoxMapMaker creates a Blended Box Map for your selected objects; selectionHighlighter simulates the Selection Highlighting mode from Silo in Max (this only works in Max 2008). He has also updated a number of scripts, with the major changes being: added automatic render modes to subdivisionAutomator; circleArrayMaker now works on multiple selections. As always, the scripts are available from Neilblevins.com.
| Posted Fri Feb 15, 2008 | source: Neil Blevins

News

Survey on realtime 3D plus prizes

In order to streamline further development of their Nova realtime 3D software, Vertice are trying to find out the needs of users who are interested in presenting their Max scenes as interactive realtime 3D applications.
You can take part in the survey here. (more...)
| Posted Fri Feb 15, 2008 | source: Ron Martin

3DS Max Scripts

SoulburnScripts Updated

Neil Blevins has added a new script to his collection: subdivisionAutomator, which quickly assigns a subdiv modifier (meshsmooth or turbosmooth) to all scene or selected objects. He has also updated 2 of the older scripts: texmapPreview now has doublesided material support, and the pattern can now be applied as a bump or diffuse (default); objectReplacer now works properly with the selection set function. Neil has also tested the scripts in Max 2008 (32-bit and 64-bit) and has confirmed that they all work fine. As always, the scripts are available from Neilblevins.com.
| Posted Thu Jan 17, 2008 | source: Neil Blevins

3DS Max Plugins

Lumonix Releases ShaderFX 2.0

Lumonix has released version 2 of their ShaderFX plugin, adding many new materials, shader nodes and workflow improvements for improved productivity. The free upgrade also adds more support for 3rd party engines. Read on for the full press release. (more...)
| Posted Thu Dec 6, 2007 | source: Kees Rijnen

3DS Max Scripts

SoulburnScripts Updated

Neil Blevins has added 2 new scripts to his collection: modifierUtilities, which lets you perform various modifier related tasks on a set of selected objects, and parentSelector, which selects any objects that are not parented to anything. He has also updated a load of the older scripts. As always, the scripts are available from Neilblevins.com.
| Posted Mon Nov 26, 2007 | source: Neil Blevins

3DS Max Scripts

SoulburnScripts Updated

Added 1 new script: edgeSelectByAngle, that lets you select edges in an object based off of the angle of the shared faces. This is really useful for selecting just the sharp edges of an object for chamfering, etc. Updated a ton of scripts. Read on for more... (more...)
| Posted Wed Sep 12, 2007 | source: Neil Blevins

3DS Max Scripts

SoulburnScripts Updated

Neil Blevins has updated his script collection again, adding 4 new scripts called calculatorLauncher, parameterManager, uVWMappingCopier and vertexAndEdgeConnector. He's also updated 4 other scripts: uVPlacer, vertPlacer, attachSelectedObjects and sLib. As always, the scripts are available from Neilblevins.com.
| Posted Fri Aug 10, 2007 | source: Neil Blevins

3DS Max Scripts

SoulburnScripts Updated

Neil Blevins has updated his script collection, adding Brazil 2 compatibility to cameraFromPerspView and texmapPreview, and changing modifySubdivIters so that when you decrease iterations to 0, it turns off "Use Nurms Subdivision" entirely. He has also added two new scripts called VertPlacer and wireColorRandomizer, whioh does just that. As always, the scripts are available from Neilblevins.com.
| Posted Fri Aug 3, 2007 | source: Neil Blevins

Interviews

En Tus Brazos (In Your Arms)

AnimWatch interviews François-Xavier Goby on the great animated short "En Tus Brazos", which recently received SIGGRAPH's award of excellence. A Spanish version is also available.
| Posted Mon Jun 25, 2007

Software - 3DS Max

3DS Max 9 Service Pack 2 now available

Service Pack 2 for Max 9 is now available in 32 and 64 bit versions: "Service Pack 2 includes a number of fixes specific to Windows Vista, as well as fixes across several functional areas including Animation, Backburner, Batch Rendering, Biped, Editable Poly, Editable Mesh, Hair, Materials, Maxscript, mental ray, Reactor, Render to Texture, SDK and UV Unwrap."

Update: if you've installed the Production Booster, you won't be able to install SP2 on top of it. You'll need to re-install Max, install SP1 and 2, and then install the Production Booster.

| Posted Wed May 9, 2007
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