3DS Max used in recent television productions
FXGuide has posted an article giving some behind the scenes info on television productions like, The River, Titanic, Inside The...
FXGuide has posted an article giving some behind the scenes info on television productions like, The River, Titanic, Inside The...
Cebas has posted an interview with 3DS Max user, Paul Hormis, where he describes his work on the recently released...
Matt Chandler has posted a condensed version of his behind the scenes video for 'The Swarm' that he recently presented...
Allegorithmic's texture creation and editing toolset, Substance Designer 2.5, is now on sale for the reduced price of $590. (Regularly...
3DWorld has posted an interview with 3DS Max artist Jordan Walsh. In the interview, Jordan talks about his work on...
Anselm von Seherr-Thoss has released a preview trailer for his new video training site, Volatile Training. The website contains various...
CGSociety has posted an interview they recently did with Emeryville based studio, Atomic Fiction. The interview provides some insight behind...
FXGuide have posted an article discussing the various water effects that were used throughout the film, 'Battleship'; including some great...
Chaos Group have released V-Ray for 3DS Max 2013, which includes some new features and improvements. The latest version of...
Scanline VFX recently completed work on the film, "Avengers", using 3DS Max, V-Ray, and their fluid simulation software, Flowline. You...
CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”
© 2025 CGPress
CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data.