COSMOS – main title sequence
Santa Monica-based BBDG studio used abundant CG to create the main title for "Cosmos: A Spacetime Odyssey", the follow-up to...
Santa Monica-based BBDG studio used abundant CG to create the main title for "Cosmos: A Spacetime Odyssey", the follow-up to...
VFX supervisor Sam Khorshid has posted online his latest reel with impressive FX work. Watch it on Vimeo.
LA-based Ingenuity Engine recently completed a spot for Southern Nevada's water authority to help promote water conservation. The ad features...
A fun video by Minneapolis-based Make studio on the difficulties faced by animated CG actors. Watch it on Vimeo.
A nice ocean test simulation by Liu Hanlong. Watch it on Vimeo.
A great short by Supinfocom student Alexandre Veaux that uses a heavily stylized aesthetic. Created with 3DS Max and V-Ray,...
Allegorithmic have posted two new videos of their upcoming 3D painting software, showing a seamless 2D painting toolset, fully shaded...
Check out the reel of TD and environment artist Mahesh Max, which shows CG work created with Max, RealFlow, FumeFX,...
A nice effect of animated rocks spawning other rocks by Texas-based artist John Grubner, created using ThinkingParticles. Watch it on...
New features in Glare Technologies' fractal art creation tool include: keyframe animation, faster rendering, UI improvements, optmized memory handling, etc....
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