New features in Jorge Rodríguez’s script for improving the unwrapping workflow of texture artists include:
- Multi-Stitch – Stitch multiple Shells at once
- New packing algorithm and tools
- Tool for matching the Shells Width and Height
- Grid Spacing and Show/Hide Grid button
- Render Offset UVs
- Cycle Checker map
- Cycle Freeform Snap Pivot
- Grow Geometry Selection
- Shrink Geometry Selection
- PolyUnwrapper Toolbar will now automatically undock when
Unwrap
Editor is Maximized (Max 2012+) - PolyUnwrapper Toolbar and other windows now keeps on top of
the
Unwrap Editor - Render mode Shells Bounding Rectangle
- Added Render Open Edges
- Support for 3DS Max 2015
Plus a number of improvements to existing tools. Watch a new features video and find out more on ScriptSpot.