CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”
© 2025 CGPress
CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data.
Amazing how well thought out this Tool is. Great work Paul!
Autodesk should take a page out of the “Paul Neale Book”.
Lets vote for scrapping the trackview and starting over!
Paul, this is awesome! Love how clean you made the UI and colorizing aspects like when the transforms are frozen. Glad you keep taking max to a better place.
This is great. Like the channel box in maya but much better. Awesome work!
This is a much needed feature in Max, it’s one of those things that needs to be a part of the base package in my humble opinion, it’ll have a significant impact on almost any workflow, no more digging into tracks and being able to multi-edit different tracks, god yes.
Thanks for the comments every one. This product is now for sale.
Hey Paul, Great tool as always. I had a question about another tool. The feather painter you were working on. Any plans on a commercial release? Thanks! Nick
No plans on releasing Bird Brain, the feather painting tool any time soon. It was built for the project that I was on at the time and has never been made ready for the masses.