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This is interesting and a big one at that, ok you still need to sign up to AWS enter credit card and billing information, but no charges so long as you get these products only.
Deadline krakatoa and frost. Those three are quite worth it.
Wonder what happened for this to go free like that? Im not complaining though.
I don’t know anything but IMHO they make it (deadline )fr ee and you will have the option to easily send your scene to the cloud to render with AWS machine. Maybe a new business model.
That’s been part of Deadline for a few years now.
But yeah, their hope is more people will use that service. It is certainly convenient if you already have a deadline pipeline… I’d be willing to try it.
My inactive AWS account was hacked and Amazon wanted 60.000$ from me. Thanks, got my old credit card was expired already –> i will never sign in to AWS.
Interesting move, anyone knows if there is still active development happening? Their forum seems not very active…
For the last 5 years updates has been minor bug fixes. Still, they are all excellent products and totally worth it. now free, even more.
Houdini 19 was released in October’21, and apparently deadline support for it came at the end of April’22.
I’d say that’s pretty dead.
I know it’s not the point but rolling your own support for a Houdini version is trivial, let me know if you need help with this and I’ll try to aide you.
Well the question is… Deadline is not a plugin for 3dsmax, it’s a software in itself… is it going to be free in general or just the implementation with Max?
In other words, is deadline now free to be used in LAN?
The article has it wrong, at no point is it stated that it is 3ds Max only.
Cool, thanks GustavBP 🙂
I downloaded my free license today… Totally worth it just to not have 150,000 lines a day of no license errors spamming my Linux repository server every day from the old “free” version.
Fingers crossed it doesn’t become a closed source abandonware.
This seems pretty likely unfortunately. The other products besides deadline have already been abandonware for many years now
I’m curious about Krakatoa. It’s been years since I’ve had need to use it. Has there been any interesting developments in the last few years? I wonder if the API accessed thru blender?
nope, blender can`t use this
Well… at some point a Krakatoa Standalone existed, so theoretically a connection could be made to work with this and Blender, since Krakatoa is a pretty capable (for it’s task) and at the same time a pretty simple render engine, a connection with Standalone would be fairly easy.
However I’m not sure if standalone still exists.
I wonder if the stand alone is still kicking around. That would be pretty cool.
Yes, that’s my thought too, but I’m afraid its not there, at least not in the AWS page, may be available upon request because it’s mentioned in the Krakatoa description.
If someone from thinkbox is reading this… please clarify 🙂
The development has stalled for a long time. They were barely keeping up with releasing new versions for the new versions of Max and Maya.
I imagine Krakatoa was feature complete. Other than keeping the code base current with the latest versions of max, I can’t think of any features I was missing back then.
There were some new features being added, I was in the beta for a bit. There was a Krakatoa atmospheric effect so you could render the particles with vray for example. It wasn’t as fast obviously but you could get reflections etc.
Hi,
What do we think of Krakatoa; is it worth learning? Although it still looks good, the software hasn’t been developed since 2017. If you’re not using Krakatoa, what are you using instead?
I am a 3ds max 2022 permanent license holder, so as a legacy user, is this keeping MAX 2022 relevant? Is the effort to learn it worth the payoff, or do you think its better to move to a different platform?
What are your opinions?
Also, where does one get access to training tutorials? Most of the stuff I found on youtube is ancient and incomplete.