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Blender Institute announce crash courses for 3DS Max and C4D users
The Blender Institute has announced a run of courses focused on helping people with experience in other applications to add Blender to their toolkit. The first version will be aimed at existing 3DS Max and Cinema 4D users.
The courses will be held at the Blender headquarters in Amsterdam and taught by Midge Sinnaeve from mantissa.xyz. During the one week course, attendees will be taught using the upcoming Blender 2.8 release to cover a wide range of topics in the CG pipeline, as well as his experience in switching to Blender as a freelance artist.
The 3ds Max and Cinema 4D courses are taught separately. The Max course will be aimed at CG Generalists, while the Cinema 4D course is aimed towards Motion Graphics artists. Sessions will include time with the Blender developers.
The first round of courses will be held in October and November. Each week-long course costs € 1600 (excluding relevant taxes). For more information check out the training pages: Blender for Cinema 4D | Blender for 3DS Max.
Source: Mantissa
You might want to mention it costs 1600euros.
Good point – we’ve added the costs.
I’d love to take the course but its way too rich for my blood.
That’s fair, I’ll relay the info over the them.
It’s the first time they’re organizing these, so it’s good to hear feedback, thanks.
Most of it goes to the development fund, for reference.
In that case Mantissa, it would be nice to advertise that also.
Maybe some might join to also help support the Foundation. In any case, it would be cool if you would also plan a more advanced one, project based for client mograph work. After all, intros to Blender are everywhere, but industry workflow and techniques are harder to find.
Cheers.
Alright, thanks for letting me know. I’ll keep it in mind for future training and relay the info. Being the first round of courses it’s great to hear there’s a general interest. With this kind of info I can fine tune the content for later ones.
You can also email them Blender Institute directly from the course pages, they’re happy to hear from interested parties directly.
Yeah, sure … if I have more ideas, I’ll definitely do.
The course interested me. But together with the cost of traveling to Amsterda + hotel, etc, it becomes very expensive. So I’m up for an online course.
There’s quite a bit of content already available one the Blender Cloud, including a Motion Graphics one I created a while back. This is a bit more tailored to existing Blender users that want to up their skills, but it’s project-based, and explains the workflow for creating an entire sequence in Blender, including basic compositing and editing.
We’re still figuring out how and when it can be updated for 2.8, but it might be a good start to get a feel for what Blender has to offer, pipeline-wise.
There’a also a big update coming to the Cloud in general, there’a a lot of hard work being done by the web team to improve it.
But I completely understand the cost isn’t for everyone and appreciate your honesty, this kind of info will prove useful for the future, thanks!
if you could maybe do an excerpt or some online version of it (for maybe at a much more affordable price point) that would be awesome!
It’s not planned for this round of training as far as I know, but it’s something I can definitely discuss with them.