Focal Press, a division of Elsevier, announced the publication of “How to Cheat in 3DS Max 2010” by Michele Bousquet. New content in this edition includes more techniques geared toward realism and games: game-centered cheats, normal maps – realistic bumps, subsurface scattering (realistic skin and marble), HDRI – use of images in conjunction with lighting to make realistic lighting in scenes, more on Mental Ray (Sky, Sun, portals), MAXScript basics and cheats, hair/fur (both for hair/fur and grass/vegetation). More at Elsevier.