Software > 3DS Max > Scripts > Scripted Tools
Lots of Robots Character Animation System
Oct 18, 2005 by CGP Staff
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Andy Murdock (Lots of Robots) is developing a commercial character rig system that gathers all the best tools and ideas he’s come up with while working for many years on his films. According to the information posted at LotsofRobots.com, ‘Automatron’ is made “for the animator that needs total, fast and easy control over every single parameter of a character skeleton. A procedural walk/run/act creation system will get your characters walking around in minutes. A pose snapshot library will save and playback your characters body poses and hand poses.” Visit LotsofRobots.com for more.