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Home Software Maya
Maya 2018 released

Maya 2018.3 released

by Paul Roberts
May 3, 2018
Reading Time: 2 mins read
8

Autodesk has announced the release of Maya 2018.3. New features include:

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  • The ability to auto-frame both axes in the graph editor
  • Improvements to MASH nodes including a new Display Percentage attribute added to the Instancer node; the ability to reorder points according to proximity to a mesh or point. randomly, or based on the XYZ axis in the Offset node; a new stick to mesh mode for the placer; and performance improvements to the Repro node. 
  • One-click smart presets used for common motion graphics tasks. Several are included categorised into groups for FX, motion graphics, and type. 
  • New option for render preferences allowing you to control whether lights are added in each render layer by default, an option to decide if new objects created when in a new render layer should be saved to an active collection, the ability to customise the colour of render setup layers and more. 
  • New profiler view options that allow you to show critical paths, expand and collapse events and their children. 
  • The Wire Deformer is now GPU accelerated and a new bind to original geometry option has been added. This option allows you to specify a mesh on which the wire deformer bases its deformation. 
  • Minor changes to the UV editor.

Maya Lite 2018.3 has also been released with only the UV and graph editor improvements.

Read more about the new version in Maya’s documentation and see a full list of the bug fixes in the release notes. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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8 Comments
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Yousef Ikhreis
7 years ago

I really miss the 2000 -2006 days. Beautiful times… Maya, Max, Softimage XSI, Houdini.
I was waiting Siggraph software news … now I don’t care
Autodesk is killing software and itself.
Now Houdini is rocking

Reply
Strob
Reply to  Yousef Ikhreis
7 years ago

Some softwares like Houdini and chaosgroup products have daylies and they have more bugfixes and new features than Autodesk releases.

Reply
Qwt
Reply to  Yousef Ikhreis
7 years ago

yeah, new releases are not exciting at all. it made me feel ashamed of it every time they announce a new release. its all because of the subscription system. why bother adding new features when people had to pay every month to use current features. all of the new features of Maya feels like some small mel scripts, they had zero innovation.

Reply
GFX
7 years ago

Well Houdini 17 is going to be huge i am very excited for Siggraph this year.

Reply
Artr
7 years ago

Autodesk lazy bastards 😀

Reply
Nossgrr
7 years ago

What is that, four week’s worth of work for one dev?

Reply
uoy
Reply to  Nossgrr
7 years ago

exactly

Reply
cantankerous
Reply to  Nossgrr
7 years ago

Hey guys, don’t forget this is point release number three. Just think of all the other *awesome* subscriber benefits you’ve been enjoying this year – and not only that, think about all the exciting updates to come. Happy days 😁

Reply

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