Meshroom 2019.1 released
The free open source photogrammetry application Meshroom has been updated to 2019.1. New features include:
- Meshing improvements including better, faster and configurable estimation of the space to reconstruct based on the sparse point cloud (new option estimateSpaceFromSfM). Favors high-density areas and helps removing badly defined ones.
- A new Draft Meshing mode that does not require NVIDIA graphics cards. The result of the sparse reconstruction can now be directly meshed to get a 3D model preview without computing the depth maps.
- The ability to load and compare multiple assets with cache mechanism and improved navigation in the 3D Viewer
- Easier access to a more complete sensor database with a more reliable camera model matching algorithm.
- The ability to hide advanced/experimental parameters by default to improve readability and simplify access to the most useful, high-level settings in the Attribute Editor.
- An improved set of contextual tools in the Graph Editor, with duplicate/remove/delete data actions with From Here option. Nodes have seen a homogenization of inputs / outputs parameters
- Display camera intrinsic information extracted from metadata analysis
- MeshFiltering now keeps all reconstructed parts by default.
- StructureFromMotion adds support for rig of cameras
- Support for the reconstruction with projected light patterns and texturing with another set of images.
A detailed tutorial by Mikro Engineer Yann Lanthony has also been published to help users get up and running with Meshroom. It covers photography tips, the interface, post processing of the resultant mesh and more.
Find out more about Meshroom on the AliceVision website.