Modo 16.0 released
Foundry has announced the release of Modo 16.0. New features include a rewritten Shader Tree to make it easier to read and new workflows. a new Wrap Effector that offers way to to manipulate complex meshes more intuitively and efficiently, new modelling tools including Primitive Slice, Bridge MeshOp, and Conditional Loops. This release also supports native Rhino 7 files targeting Modo towards manufacturing-oriented asset creation. Find out more on the Foundry website.